KS2 Computing | Programming a screen turtle https://www.raspberrypi.org/curriculum/key-stage-2/programming-a-repetition-in-shapes/programming-a-screen-turtle
This lesson will introduce pupils to programming in Logo. – Logo is a text-based programming language where pupils type commands that are then drawn on screen. – Pupils will learn the basic Logo commands, and will use their knowledge of them to read and write code
screen turtle Curriculum KS2 Unit Lesson This lesson will introduce pupils to programming in Logo









