4 First class lists – Snap! Reference Manual https://docs.snap.berkeley.edu/04-first-class-lists/index.html
A manual for the Snap! programming language
Find first is similar, but it reports just the first item that satisfies the predicate
A manual for the Snap! programming language
Find first is similar, but it reports just the first item that satisfies the predicate
The Alonzo function returns an Church numeral (rounds floats and makes negatives 0) and the Flatten Alonzo function gets it back into Number typed ints.
bh November 7, 2020, 3:58am 25 OK fine so why did you find it hard?
A discussion about how to understand recursion, especially about the meaning of a base case, was moved here after having hijacked a thread about combinations of items from a list.
experience, with a given problem, a recursive solution is often much easier to find
(the project above is just a quick sketch/prototype of what I'm thinking of. it's kind of documented in the comments. also, the reason why everything is just "lb 0" after some point is because 0x00 is interpreted as tha…
I find the idea of a 1-bit CPU fascinating and I’d love to learn more about it.
i made a game but its glitching so much you can't play it
Build Your Own Blocks sorry but there isn’t anything in it, I can’t find the glitch
Currently, Snap! does not have cloud variables. This is because it is not very important, and it uses too much server space. However, I have a solution. Snap! could use wss? to allow a project to transmit messages, but n…
maybe not) I knew that stable cloud variable logs are important, but I couldn’t find
Continuing the discussion from Classtime (PLEASE HELP!) (Part 2) – #110 by sir_kitten. Previous discussions: Classtime (PLEASE HELP!) (Part 1) Classtime (PLEASE HELP!) (Part 2)
are a lot of problems for age verification and it would be best to ditch it or find
how do I get to the source code of snap! blocks?
If you dig around, you will eventually find the source.
Do yall like it?
I’m not sure, I’ll find it out later.
I am trying to get a blockspec of a block, closest I could get is this: but if the blockspec gets a bit long, it gets cut off (for example the turn counterclockwise block and most of the scratch list blocks, this is a…
Instead there is a block that lets you find out all you need to know about another