I Vectorized The Snap! Logo – #39 by joecooldoo – Share your Projects – Snap! Forum https://forum.snap.berkeley.edu/t/i-vectorized-the-snap-logo/9779/39
logo by hand! ▶ Original ▶ Vector Joecooldoo 2021
logo by hand! ▶ Original ▶ Vector Joecooldoo 2021
logo by hand! ▶ Original ▶ Vector Joecooldoo 2021
its just like having a dynamic programming algorithm with a phase shift of dp[n][m]=dp[n-1][m]+dp[n][m-1] its actually quite a cspj problem on the second question,not like a brain teaser
Nobody shakes their own hand. Nobody shakes hands with their partner.
Hi guys, I am working on a gun simulator, and I wanted to see if you guys had any tips for optimizing it as it is my first project with Snap!, and I don't know the tricks. It is not ready to be played yet however it does…
You may describe the concepts used by your simulation, like shaking hand, recoil,
Has anyone applied a Gaussian blur to an image in Snap!
central one, created with a helper procedure rather than by making expressions by hand
the primitive block gives "tainted" costumes,and then the project cannot be saved
This block does not require a hand-crafted server to convert images to uncompressed
the primitive block gives "tainted" costumes,and then the project cannot be saved
This block does not require a hand-crafted server to convert images to uncompressed
Has anyone applied a Gaussian blur to an image in Snap!
central one, created with a helper procedure rather than by making expressions by hand
So yeah we have bignums,but we still do not have matrices!I made a matrix library before but it was very slow.I remade it in javascript.Maybe add it to the standard library to let other people not to have to make matrice…
You could just do the matrix things back then by hand but now it gets too long and
now it's in early alpha dev -add biomes -workly inventory -add trees in forest biomes -add Jason -to climb trees -blocks are levels of solidity -key z : save and show/hide data world -key l : load file -key g:…
Maybe you need to select the hand item or something?